
Joes Dream
Finish the Wipe-Out inspired obstacle course as fast as possible while avoiding oversized obstacles that will send you flying into the water and pushing certain objects to help you create your path.

Project Details
Joes Dream runs on Unity 3D and utilizes C# to create all the core functionality. This game is built for Windows.
Skills Learnt
The skills I learned from this project understanding Unity's physics in depth, ragdolls, and all the type of different physics joints. I also learned how to use shader graphs, implementing blended animations and 3D GUI. This project also helped improve Unity and C# skills.


Development Process
Joes Dream was a two part solo project in which the first part consisted of the core gameplay and physics aspects of the game and went for two weeks , and the second part consisted of the animation and shaders aspect which also went for two weeks.
Project Links
