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Joes Dream

Finish the Wipe-Out inspired obstacle course as fast as possible while avoiding oversized obstacles that will send you flying into the water and pushing certain objects to help you create your path.

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Project Details

Joes Dream runs on Unity 3D and utilizes C# to create all the core functionality. This game is built for Windows.

Skills Learnt

The skills I learned from this project understanding Unity's physics in depth, ragdolls, and all the type of different physics joints. I also learned how to use shader graphs, implementing blended animations and 3D GUI. This project also helped improve Unity and C# skills.

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Development Process 

Joes Dream was a two part solo project in which the first part consisted of the core gameplay and physics aspects of the game and went for two weeks , and the second part consisted of the animation and shaders aspect which also went for two weeks.

Project Links

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© 2023 Jack Aylward

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